Hello, I'm Miquel Suau

Engine Developer & Graphics Programmer

I create high-performance graphics engines and immersive visual experiences.

About Me

Passionate software developer with expertise in C/C++, OpenGL, and Vulkan, specializing in real-time graphics, game engine development, and optimization. I thrive on creating innovative gameplay mechanics, enhancing rendering pipelines, and pushing the limits of computer graphics for immersive experiences.

Work Experience

Senior Graphics Programmer

Epic Games

2020 - Present

Developing advanced rendering techniques for Unreal Engine. Optimizing graphics pipelines and implementing real-time ray tracing solutions.

Engine Developer

Unity Technologies

2018 - 2020

Worked on core rendering systems and shader infrastructure. Implemented physically-based materials and lighting solutions.

Education

MSc in Computer Graphics

Technical University

2016 - 2018

Specialized in real-time rendering and graphics programming.

BSc in Computer Science

Technical University

2012 - 2016

Focus on algorithms, data structures, and software engineering.

Languages

English

Native

Spanish

Proficient

Catalan

Fluent

Volunteering

Graphics Programming Mentor

CodePath

2019 - Present

Mentoring aspiring graphics programmers and game developers through online workshops and coding sessions.

Game Jam Organizer

Global Game Jam

2017 - Present

Organizing local game jam events to promote creativity and collaboration in game development.

My Projects

Here are some of my recent projects that showcase my skills and expertise in graphics programming and engine development.

Featured Projects

All Projects

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My Skills

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Detailed Skills

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Get In Touch

Feel free to contact me for any project or collaboration.

Contact Me

Interested in working together? Feel free to reach out!

Email

sg.miquel@gmail.com

Find me here: